Morph  Blender

What is Morph Blender?
Morph Blender
is messiah's system for creating facial animation through morphs.  (Of course it has other uses, but it seems to get most of its use doing lip synch and other facial animation.)  It is similar to Morph Gizmo, so if you're familiar with that, you'll have no trouble with Morph Blender.

Why do I want it?
Because it's the easiest and quickest way yet to do facial animation.  The sliders give you complete control over the morphs.

How do I use it?
Well, naturally, the first thing you need to do is create your base object and its morph targets.  The number of targets you can use is virtually unlimited, although it's usually best to keep everything as simple as possible.  Unless it's an effect you are intentionally going after, overdoing it with face targets is one of the big pitfalls of character animation.

Setting everything up in messiah is simple.  Just load your base (default) object, then add the Morph Blender effect from the Setup tab.  Next, click on Load Cluster/Object (on the Cluster Create block) and load in all of the targets, then click on New Slider at the bottom of the block.  Now, use the pulldown lists on the Cluster Value block to select which object you want to control with each slider.  When you're finished, click over to the Animate tab and start animating.

What else should I know?

Additional Information:  There are several blocks that are used with Morph Blender.  They are: Cluster Create, Cluster Value, Morph Blender, and Values.

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