Compatible With ScriptsCompatible With The Command Line

 

int SetViewMove (string view, double x, double y, doublez )

 

Return Value: 1.0 for success 0.0 for failure

 

Arguments:

view name of the view to adjust
x, y, z new position in 3D space
 

This function alters the position of the world view (orthographic or perspective, not camera). The names of the views are:

 

_World = Single viewport
_WorldQ# = Quad view where # is replaced with the number of the viewport to adjust
_WorldH# = Double view where # is replaced with the number of the viewport to adjust

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